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CGSociety’s latest studio profile focuses on 20 year veteran Blitz Games Studios. Blitz Games Studio Art Director: Aaron Allport explains how they managed to stay successful for 20+ years. Enjoy!...
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CGSociety’s latest production focus puts the spotlight squarely on Visceral Games Dante’s Inferno. And as usual it’s a very good read! Plus you get to find out a little more...
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CGSociety interviews Square Enix’s Director Motomu Toriyama, Producer Yoshinori & Battle Director Yuji Abe. Good read! [Read the article]
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CGSociety released another AAA article focusing on the streets of Assassin’s Creed 2. Art Director Mohamed Gambouz and Character Modeler Nicolas Collings guides you through the creation of the Italian...
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CGSociety recently published an interesting production focus on Valve Software’s Left 4 Dead 2. Character Designer Jeremy Bennett and Environment Designer Randy Lundeen gets into the nitty-gritty of what makes...
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Almost a year after its release, CGSociety has recently returned to blockbuster title Killzone 2 for a featurette. This time around it focuses on Jan-Bart van Beek, Art Director @...
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CGSociety interviews Lead Character Artist for the ‘Batman Arkham Asylum’ game, Andrew Coombes. This is a great write-up especially if you’re into characters ranging from the environments, the characters and...
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If I were to ask you if you believe it was possible to pull off 13 shots, totaling two minutes 30 seconds of quality animation intercut with gameplay for the...
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It appears that Borderlands has taken over the gaming press this week – and rightfully so I might add, the title does look impressive and I’m quite fond of the...