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Dungeons & Dragons DaggerDale Character Art Dump
Hi again my faithful readers, as you may know by now Dungeons & Dragons DaggerDale recently released for Xbox 360 and PC on May 25th with the PSN version following... -
Dungeons and Dragons: Daggerdale now available!
Just six months ago Atari announced Dungeons and Dragons: Daggerdale, a title we have been collectively working on for almost a good year, and I was ecstatic then, imagine how... -
xNormal Overview with Andy Davies
In this latest video courtesy of Eat3D, senior artist Andy Davies demonstrates an in-depth overview of the most common and in some cases those hidden and/or unknown features of the... -
Hard Surface Vehicle Texturing with Alec Moody
Industry veteran Alec Moody takes you through a complete workflow for texturing a Bradley fighting vehicle. Learn & Enjoy! [Download the lesson] -
The animation show-reel of Richard Lico
If you’re an animator or just a game artist/enthusiast in general, you won’t want to miss this entertaining show-reel from Bungie’s Richard Lico. Don’t tread on those Blue suede shoes!... -
Kekai Kotaki :: Meet the Artist
CGSociety speaks to one of the more prolific artists in the field of character design and concept art, and not to mention a personal favorite of mine for sometime now.... -
Sculpting a Modular Stone Staircase in Autodesk Mudbox
CGtuts + has recently reposted a great tutorial originally written by artist Samuel Griffiths. In this beginner tutorial he takes you through the steps of creating a modular staircase using... -
Pixologic Interview: Dragon Age II
It wasn’t but six months ago that Pixologic conducted an interview with the Art team at Bioware on their work for Dragon Age: Origins. This time however Pixologic and the... -
Production Focus: Deus Ex – Human Revolution
Acting Art Director Jonathan Jacques-BelletĂȘte of Edios Montreal recently spoke with the team at CGSociety on the Art Direction used for the hotly anticipated title Deus Ex: Human Revolution. Read...











