Learn how to export your Spore creation to Maya

Learn how to export your Spore creation to Maya

Ok so it must be Friday, because I’m not exactly sure why you would want to do this, but the possibilities could be endless if for instance; you would like to render your creation with fancy post effects or possibly prepare your creature for a rapid prototyping session – come to think of it, that’s actually pretty cool, ok so this could be a useful post. There you have it, something you can play with over the weekend. Enjoy! [Read the tutorial]

Related Links:
Ocean Quigley’s website
Spore Official site

About the Author

Tito A. Belgrave is currently employed as a Character Artist at Ubisoft Toronto. He's also an avid freelance game journalist.