Graphic Remedy releases gDEBugger iPhone

Graphic Remedy releases gDEBugger iPhone

Graphic Remedy – a privately owned software applications developer for the 3D graphics market, announced today that gDEBugger iPhone has reached final beta testing phase and is actively accepting applications. gDEBugger iPhone works with Apple’s iPhone Simulator, enabling developers to debug and optimize iPhone OpenGL ES-based applications within their primary work environment. [Learn more here via Gamasutra]

Related Links:
Graphic Remedy

About the Author

Tito A. Belgrave is currently employed as a Character Artist at Ubisoft Toronto. He's also an avid freelance game journalist.