Gnomon: Environment Modeling for Games with Nate Stevens

GnomonNateS

The Gnomon Workshop releases Environment Modeling for Games hosted by Respawn Entertainment’s Nate Stevens. Nate explains and shows the process by which a piece of concept art is interpreted and used to model a game environment within Maya. Learn and enjoy! [Learn more]

Related Links:
The Gnomon Workshop

About the Author

Tito A. Belgrave is currently employed as a Character Artist at Ubisoft Toronto. He's also an avid freelance game journalist.