Eat3D releases “Skinning A Low-Res Character For Animation”

Eat3D releases “Skinning A Low-Res Character For Animation”

In a continuing effort to provide a series of game production tutorial DVDs, Eat3D releases ‘Skinning A Low-Res Character For Animation’. Follow along as JP Self takes you through the process of skinning an animation-ready character from head-to-toe in 3dsMax. Learn & Enjoy! [More info on this DVD]

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About the Author

Tito A. Belgrave is currently employed as a Character Artist at Ubisoft Toronto. He's also an avid freelance game journalist.