Creating kicking materials with Philip Klevestav

Creating kicking materials with Philip Klevestav

Start your week off by kicking up your stone, wood, metal textures and assets up a few notches with this incredibly detailed batch of tutorials by Philip Klevestav. Some really solid art and techniques here, enjoy! [Take your assets to the next level]

Related Links:
Philip Klevestav site

About the Author

Tito A. Belgrave is currently employed as a Character Artist at Ubisoft Toronto. He's also an avid freelance game journalist.