Creating a Next-Gen Video Game Hot Rod: the Complete Workflow

Creating a Next-Gen Video Game Hot Rod: the Complete Workflow

CGTuts+ hosts an exclusive tutorial series presented by 3D & Technical Artist Laurens Corijn. Following professional CG artist and teacher Laurens Corijn you will create a high quality, next-gen, normal mapped Hot Rod for realtime use. Learn and enjoy! [Learn more here - Day 1]

Related Links:
Laurens Corijn
CG Tuts+

About the Author

Tito A. Belgrave is currently employed as a Character Artist at Ubisoft Toronto. He's also an avid freelance game journalist.