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Industry veteran Justin Harrison takes you through the complete pipeline for setting up Animation in UDK! Learn how to use the Anim tree editor and Kismet to enhance your workflow. Learn &...
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Houdini, Unity and Unreal connect to showcase the possibilities of Procedural Game Art;
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Eat 3D is back with a spanking new tutorial. In this Animation Masterclass – Animating with Maya for Games, instructor Joe Mandia provides a solid foundation by clearing up the...
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If you haven’t heard of Ryan Hawkins project Vertex, now is definitely the time to become familiar, Ryan has spent over a year developing *VERTEX*, one of the most comprehensive...
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Eat 3D has released part 2 of their on-going Kismet series, this time around instructor Rusty Sempsrott delves deeper into Kismet using UDK. Many concepts are explained here as Rusty...
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Stemming from a love of video game art and just very cool art in general, myself (Tito Belgrave) and my friend and colleague Mark Vick wanted to do more than...
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The Art of Gears of War™ 3 is the latest book released by Ballistic Publishing from their Art of the Game series line. There’s quite a bit to see in...
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Hosted by EA Bioware’s Jon Rush, this weapon workshop will help you hone your craft by creating a production ready weapon in this short 3 week online digital art training...