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Autodesk “Area” interviews Naughty Dog artists Hanno Hagedorn, Sze Jones, Christopher Desse and Inkyo Lee on the incredible work they did on Uncharted 3: Drake’s Deception. Aside from the fact...
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CGSociety goes behind the portal and speaks with Project Lead Josh Weier and two other talented Valve artists as they describe their process for Portal 2. Enjoy!. [Read the article]
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Peter Kojesta of Exis Interactive recently posted quite a large art dump of some 220 art assets created for Day 1 Studios F.3.A.R. Enjoy!. [Inspiration this way]
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Madfinger games utilizes the renowned Unity engine to raise the bar on Mobile/Console gaming. Check out the below video on the newest iteration “Light Probes”, coming to Unity 3.5. Enjoy....
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Hi again my faithful readers, as you may know by now Dungeons & Dragons DaggerDale recently released for Xbox 360 and PC on May 25th with the PSN version following...
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Many of you may not know of Hanno Hagedorn, but he’s been around for quite some time – in fact I would say roughly 10 yrs in the industry; unfortunately...
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Andrzej Marszalek has generously created and provided two lengthy 70+ min videos on how he created his Hell-Sword. It may look like a “useless” sword as the artist puts it,...
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Gametrailers continues Dragon Age 2′s epic Making of series with Part Deux. This behind-the-scenes series explores the plot details of the second installment of Electronic Arts’ Dragon Age saga. Enjoy!...
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Developer Grumpyface Studios – the studio behind the colorful and charming iPhone title Wispin has posted Part:1 of their post-mortem. In addition, at a cost cheaper than your average Starbucks...