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CGSociety interviews Square Enix’s Director Motomu Toriyama, Producer Yoshinori & Battle Director Yuji Abe. Good read! [Read the article]
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CGSociety released another AAA article focusing on the streets of Assassin’s Creed 2. Art Director Mohamed Gambouz and Character Modeler Nicolas Collings guides you through the creation of the Italian...
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CGChannel conducts a video interview with masterful conceptual artist Paul Richards. If you’re a fledgling concept artist or even a vet in the industry, this is a must watch. Enjoy!...
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The amazing crew over at Pixologic recently published an in-depth interview with EA’s Rodrigue Pralier Character Art Director, Joseph Botardo Senior Character Artist and Edward Hardison Character Artist. In the...
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Christian Nutt of Gamasutra has recently published a very in-depth interview with Technical artist Adrien Cho about the process of learning from the original game in the series. Enjoy! [Read...
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CGSociety recently published an interesting production focus on Valve Software’s Left 4 Dead 2. Character Designer Jeremy Bennett and Environment Designer Randy Lundeen gets into the nitty-gritty of what makes...
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Almost a year after its release, CGSociety has recently returned to blockbuster title Killzone 2 for a featurette. This time around it focuses on Jan-Bart van Beek, Art Director @...
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CGSociety interviews Lead Character Artist for the ‘Batman Arkham Asylum’ game, Andrew Coombes. This is a great write-up especially if you’re into characters ranging from the environments, the characters and...
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CGSociety speaks to Art Director Ken Feldman and Lead Animator Bruno Velazquez about the envelope pushing SCEA franchise title God of War III. Nice insight into one of my top...