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Acting Art Director Jonathan Jacques-BelletĂȘte of Edios Montreal recently spoke with the team at CGSociety on the Art Direction used for the hotly anticipated title Deus Ex: Human Revolution. Read...
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The team from People Can Fly outlines how they can retain their crazy explosions and myriad of other eye candy by creating an army from one generic mesh. Enjoy! [Read...
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Axis Animation and Seed Studios recently spoke with CGSociety about their successful production for the ‘Under Siege’ trailer. Very strong Art design and direction here, a must see. Enjoy!. [Read...
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Developer Grumpyface Studios – the studio behind the colorful and charming iPhone title Wispin has posted Part:1 of their post-mortem. In addition, at a cost cheaper than your average Starbucks...
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Autodesk has recently issued a call for submissions, here’s the chance to showcase your best work on the company’s show reel. Reel the press release after the break.
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From the creative minds of 3DVIA and Zoink Games comes Billions‘, a fun, quirky and not to mention colorful facebook game that’s making a name for itself. In this brief...
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Having finally picked up Dragon Age: Origins last week, I have to say I haven’t had this much fun since Demon’s Souls, which makes the latest Game Production Focus from...
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Ever wondered what it took to bring the latest Splinter Cell to your PC/Console? GamesRadar demystifies the process in their latest in-depth behind the scenes. Enjoy! [Read the full article]
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CGSociety’s latest studio profile focuses on 20 year veteran Blitz Games Studios. Blitz Games Studio Art Director: Aaron Allport explains how they managed to stay successful for 20+ years. Enjoy!...