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From the creative minds of 3DVIA and Zoink Games comes Billions‘, a fun, quirky and not to mention colorful facebook game that’s making a name for itself. In this brief...
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Having finally picked up Dragon Age: Origins last week, I have to say I haven’t had this much fun since Demon’s Souls, which makes the latest Game Production Focus from...
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Ever wondered what it took to bring the latest Splinter Cell to your PC/Console? GamesRadar demystifies the process in their latest in-depth behind the scenes. Enjoy! [Read the full article]
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CGSociety’s latest studio profile focuses on 20 year veteran Blitz Games Studios. Blitz Games Studio Art Director: Aaron Allport explains how they managed to stay successful for 20+ years. Enjoy!...
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CGSociety interviews Square Enix’s Director Motomu Toriyama, Producer Yoshinori & Battle Director Yuji Abe. Good read! [Read the article]
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CGSociety released another AAA article focusing on the streets of Assassin’s Creed 2. Art Director Mohamed Gambouz and Character Modeler Nicolas Collings guides you through the creation of the Italian...
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CGChannel conducts a video interview with masterful conceptual artist Paul Richards.
If you’re a fledgling concept artist or even a vet in the industry, this is a must watch. Enjoy!...
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The amazing crew over at Pixologic recently published an in-depth interview with EA’s Rodrigue Pralier Character Art Director, Joseph Botardo Senior Character Artist and Edward Hardison Character Artist.
In the interview...
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Christian Nutt of Gamasutra has recently published a very in-depth interview with Technical artist Adrien Cho about the process of learning from the original game in the series. Enjoy!
[Read...