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CGSociety goes behind the portal and speaks with Project Lead Josh Weier and two other talented Valve artists as they describe their process for Portal 2. Enjoy!. [Read the article]
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Peter Kojesta of Exis Interactive recently posted quite a large art dump of some 220 art assets created for Day 1 Studios F.3.A.R. Enjoy!. [Inspiration this way]
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Madfinger games utilizes the renowned Unity engine to raise the bar on Mobile/Console gaming. Check out the below video on the newest iteration “Light Probes”, coming to Unity 3.5. Enjoy....
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Hi again my faithful readers, as you may know by now Dungeons & Dragons DaggerDale recently released for Xbox 360 and PC on May 25th with the PSN version following...
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If you’re an animator or just a game artist/enthusiast in general, you won’t want to miss this entertaining show-reel from Bungie’s Richard Lico. Don’t tread on those Blue suede shoes!...
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CGSociety speaks to one of the more prolific artists in the field of character design and concept art, and not to mention a personal favorite of mine for sometime now....
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It wasn’t but six months ago that Pixologic conducted an interview with the Art team at Bioware on their work for Dragon Age: Origins. This time however Pixologic and the...
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Since we’re all patiently awaiting the arrival of yet another AAA title for 2011, Autodesk and Edios Montreal were kind enough to ease our pain slightly by offering up an...
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Many of you may not know of Hanno Hagedorn, but he’s been around for quite some time – in fact I would say roughly 10 yrs in the industry; unfortunately...