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Building Helm’s Deep in UDK
For all the environment artists heed this post, if you’re in need of some kick-ass inspiration to get your week off to a great start, you’ll need grab your favorite... -
Billions :: Game Production Focus
From the creative minds of 3DVIA and Zoink Games comes Billions‘, a fun, quirky and not to mention colorful facebook game that’s making a name for itself. In this brief... -
Dragon Age :: Game Production Focus
Having finally picked up Dragon Age: Origins last week, I have to say I haven’t had this much fun since Demon’s Souls, which makes the latest Game Production Focus from...
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Billions :: Game Production Focus
Posted on August 27, 2010 | No CommentsFrom the creative minds of 3DVIA and Zoink Games comes Billions‘, a fun, quirky and not to mention colorful facebook game that’s making a name for itself. In this brief behind the scenes look, CGSociety gets into the nitty-gritty as to why Billions has become... -
The Making of a Realm [Final Fantasy XIV]
Posted on August 19, 2010 | No CommentsA colleague passed this on to me this morning and being a character nut, I just had to return the favor to you. Some really interesting stuff here, enjoy! [Watch the series in Glorious HD] -
High-res Blur Cinematic screens from various projects
Posted on August 18, 2010 | No CommentsBlur Studios has undoubtedly become the hero of game cinematics, and their style and polish have become instantly recognizable. After watching the latest ‘Knight’s Contract‘ game cinematic I had to settle my curiosity and make sure this was Blur’s latest foray, and through my search I... -
Realistic Surface Anatomy with Cesar Dacol Jr.
Posted on August 16, 2010 | No CommentsThis week The Gnomon Workshop announces the release of Realistic Surface Anatomy with Cesar Dacol Jr..In this DVD Cesar Dacol Jr. unlocks the secrets that he uses in the feature film industry. He will navigate you through the processes of internal and external forces that... -
Wrapit Released!
Posted on August 9, 2010 | No CommentsAlthough I’m an avid user of Topogun, I have to give it up to fellow artist Matt Clark for releasing “Wrapit”, a re-topology tool built for 3dsMax that can and will give Topogun and other like re-topology tools a good run for their money. Check...



