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  • Torque3DOpenSource

    Torque 3D goes Open Source!

    GarageGames is set to release their Torque 3D engine on Github under the MIT license! In addition one of their first goals was to use iTorque to build a new product they dubbed as the 3 Step Studio. Although early in development, 3 Step Studio shows...

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  • HoudiniGameArt

    Procedural Game Art with Houdini

    Houdini, Unity and Unreal connect to showcase the possibilities of Procedural Game Art;

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  • AnimatingMayaEat3d

    Eat3D releases Animating with Maya for Games

    Eat 3D is back with a spanking new tutorial. In this Animation Masterclass – Animating with Maya for Games, instructor Joe Mandia provides a solid foundation by clearing up the complexities of animation using Maya 2012 with a focus on video games. Learn & Enjoy!...

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  • Vertex

    Vertex 1 eBook released!

    If you haven’t heard of Ryan Hawkins project Vertex, now is definitely the time to become familiar, Ryan has spent over a year developing *VERTEX*, one of the most comprehensive free resources that belongs in every game-artists’ library. This eBook covers everything from Sculpting, Color...

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  • Eat3DKismet2

    Eat3D releases Unreal Kismet 2 – Creating a Top Down Shooter

    Eat 3D has released part 2 of their on-going Kismet series, this time around instructor Rusty Sempsrott delves deeper into Kismet using UDK. Many concepts are explained here as Rusty shows you how to create a Top Down Shooter without a single line of code....

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